Yayyyy! The Sims Celebrate Its 15th Birthday

Lyndsay Pearson is the perfect person to chat with about today’s 15th anniversary of The Sims. The senior producer started working on the game 12 years ago, but she had an illustrious start with the series even before that.

“I came to it as a fan,” she said. “My first experience was the very very first Sims — I played at a friend’s house. [My Sim] tried to make himself breakfast and immediately set himself on fire and died.”

There’s something about that godlike influence you exert over The Sims’ tiny people that keeps gamers coming back year after year. To celebrate the 15th anniversary today, Electronic Arts and Maxis are releasing anniversary content in game: genealogy, allowing you to trace the ancestry of your Sims for generations before (and after) their creation.

The companies are also announcing a new expansion pack today: The Sims 4 Get to Work, due out March 31. It’ll add active, on-screen careers and the ability to control your Sim at work as a doctor, detective, scientist, retail business owner, and the like.

I asked Pearson to run down the major milestones in The Sims — the best of what each chapter had to offer.


The Sims

Your Sim has its own thoughts, its own wishes, its own life, she explained. That’s what captured her attention.

“You exist as this force, benevolent or not, to guide them on their way. You can do whatever you want.”

The Sims started as an architecture game, she said, but quickly started becoming about the little people they built to populate the houses people built.

“They’re not going to like that cheap bed that you bought them. You’re going to need to keep them busy and bring them friends. [In the original Sims] it’s quite hard to keep your Sims alive.”

Sure, Pearson. We believe you.


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